The Easing Widget makes it too easy to add tweening movement, rotation and scaling to your project within seconds. Perfect for HTML5 or mobile apps, presentations, game menus and even player and enemy objects.
The widget requires no extensions, supports duplicates and is compatible with all runtimes. It features 11 easing functions (including linear) with 41 possible movements in total. The code does not contain loops and is optimised for performance.
Just copy the widget into your frame, set a few variables and you're good to go. Easy!
This open-source example is an engine and level editor for the creation of three dimensional scenes and levels. With this engine you can easily build any type of isometric game and add powerful dynamic lighting. The engine is high-performance, uses no extensions or shaders and supports all runtimes*. Includes a complete tool kit allowing for user defined parameters such as tile size, the ability to easily work with your own tilesets, adjustable light ranges, custom movement and more.
- Dynamic 3D lighting and shadows
- Dynamic tile loading
- Smooth 3D platform movement with sensible controls
- Level editor with load and save
- Simple interface
The core engine is <40 events, clearly presented and fully commented so implementing it in your own projects is a breeze! Available soon on ClickStore.
*except HTML5 which currently does not support RGB coefficient but may in future. HWA supported runtimes are recommended. Tested and working in Flash, iOS and Windows.
Doing some grid-based lighting tests led to some interesting discoveries regarding normal maps and how they can be used with Fusion 2.5 - currently the normal map shader is loaded on every tile, not ideal but it maintains a steady framerate on a good system. It would be worth trying to tile and render the normal maps onto a single surface in the shader, download the example and feel free to do so! Further shader manipulation may take place in future.
Added the Easing Widget to the open source page, available for only 99c from CLICKSTORE. Very simple to use widget for those with MMF2 or Fusion 2.5. Just copy it into your frame, choose your function, set your start, end and time values and ease! Get with the times and add slick motion tweening to your projects within seconds. A 'lite' version will be available for free but by buying it you will be supporting future cheap and highly useful software gadgetry.